Economist: Indian gaming Copyright © 2008 WINDOW ROCK A struggling economy is only partially to blame for the slow growth of Indian gaming in 2007, according to a national study released Tuesday. Alan Meister, Ph.D., an economist and vice president of Analysis Group Inc. in Los Angeles, has been studying Indian gaming for nearly nine years and is author of the seventh edition of Casino Citys Indian Gaming Industry Report. During his years of research Meister has worked for different aspects of the gaming industry: tribes, commercial gaming entities, states, and the National Indian Gaming Commission, the federal agency which regulates Indian gaming. In the last several years, and years that Ive been doing the study, you could see that Indian gaming has had very healthy growth. Its continually outdone commercial gaming, Meister said Monday prior to the studys release. That continued to be true this year, but Indian gaming had slower growth in 2007 and this is actually the third year in a row of slower growth, he said. It was about 15 percent growth in 2005; in 2006 it was 10 percent, and now its only 5 percent. A sluggish economy is the natural, easy thing to point to, he said, but while I think its part of that, I think there is a more pervasive reason why Indian gaming has been slowing down, at least in the last couple years. Public policies which include legislations, regulations and gaming compacts both existing and proposed that have been designed to artificially restrict the supply of Indian gaming also have contributed. By limiting the supply, I mean not allowing tribes to have certain types of games or not allowing them to have more games, he said. The study analyzes growth in 2007 during which 230 tribes operated 425 gaming facilities in 28 states. Indian gaming facilities generated 41 percent of all U.S. casino gaming revenue in 2007, for a total of $26.5 billion, a 5 percent increase over the $25.3 billion generated in 2006, Meister states in the report. Despite its poor performance, Indian gaming growth still was more than double that of the commercial casino segment, which grew about 2 percent from $31.7 billion in 2006 to $32.2 billion in 2007. The much smaller racetrack casino, or racino segment of the gaming industry, had a 43 percent growth rate in 2007, almost eight times greater than that of Indian gaming and more than 23 times greater than that of commercial casinos, the study states. The racino segment made up about 8 percent of the
gaming industry in 2007, yet, nationwide, its revenue grew from
approximately $3.7 billion in 2006 to $5.2 billion in 2007. What Im seeing is the tribes developing their facilities and wanting to do more, but theyre not allowed to. Even tribes where they try to renegotiate with the states or try to get more machines in certain places, the state just refuses to negotiate with them and wont give them more. Arizona tribes were limited in their number of machines, but after five years their compact allowed them an increase. That just happened in 2008, Meister said. In 2006, Arizona ranked No. 3 in gaming revenue but was bumped to No. 4 in 2007, replaced by Oklahoma, which has 31 gaming tribes compared to 15 in Arizona and 13 in New Mexico. The fact is that the tribes that are all renegotiating these compacts are trying to get an increase in supply. Why? Not because they dont need it. Theyre doing it because they do need it. In California, theres going to be a huge increase in the revenue sharing the tribes are willing to pay to do this. They dont do that lightly, he said. There are some of these states where there seems to be limitations on supply but yet the demand is there California for sure, Washington, Arizona, even some smaller states like South Dakota and Montana are examples where there seems to be demand greater than supply, he said. Before the economic slowdown those states had sufficient consumer demand to expand their existing gaming operations, however, their gaming compacts largely restricted them from doing so, according to the study. So I think that what Ive seen happening is a slowdown, but its sort of an artificial slowdown. Its not all because of the economy, its not because the markets saturated, theres no more players, or they dont want to play. Its in some ways because you can only do so much with what youve got. Despite the economic downtrend, Meister said it is not the end of Indian gaming. I think the slowdown is likely to continue a bit more until the economy recovers, which is going to happen. This is the way the economy is up, down. It will pick up, it will eventually turn around. When it does, and when the tribes get the consumer confidence back and theyre able to develop their facilities to fulfill the maximum potential of their compacts, youre going to see some good, sizable growth. Youre going to see Indian gaming rebound, and youre going to see some stronger numbers, back to where they had been before this past year. Meister said the fact that the Navajo Nation is going to be able to come on line and add a new facility, is increasing the supply and meeting some unmet demand. One trend he has observed in the last few years is a movement toward adding non-gaming amenities, sort of this resort/destination-type casino, Meister said. Theyre adding hotels, convention centers, entertainment, restaurants. If you offer them non-gaming amenities, you get people to come from farther distances, they stay longer, and they spend more money. Total non-gaming revenue rose about 9 percent last year, from $2.9 billion in 2006 to $3.1 billion in 2007. Information: Meister, (213) 896-4547. |
Wednesday Economist: Indian gaming Co-op selling holiday
lights Native American Section
|
Independent
Web Edition 5-Day Archive:
|
||||
|
|
|
|
|
|
||||
| Home | Daily News | Archive | Subscribe | All contents property of the
Gallup Independent.
Any duplication or republication requires consent of the Gallup Independent. Please send the Gallup Independent feedback on this website and the paper in general. Send questions or comments to gallpind@cia-g.com |